Editorial:
Reclaim yourself ! - Tools for content protection
- AVNOnline Dec 04
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Imitation isn't always the highest form of flattery
- The dynamic of instant publication that is inherent online can
easily leave you a victim. Nothing can be more disheartening than
finding your content displayed without permission, for anyone with
an online presence, piracy is a constant concern.
Enter Digital rights management. DRM enables content
providers to protect their content and maintain control over distribution,
they can protect and manage their rights by creating licenses for
each digital media file.
DRM generally applies to any business with sensitive
or confidential information, with the need to protect high-value
digital assets, and the distribution and usage of those assets.
DRM technologies are already being used for millions of online transactions
every year, and the growth of e-commerce will ensure that industries
such as entertainment, online learning, etc. will flourish.
Meanwhile, a report by analysts IDC estimates that
the worldwide digital rights management (DRM) market will rise from
$96 million in 2000 to more than $3.5 billion by 2005. The obvious
benefit of DRM is that any payment is related directly to the actual
use made of the work by the consumer. This contrasts with the much
broader levies system, in which the consumer pays in advance for
potential copies that he or she may or may not make, or indeed may
not even be entitled to make.
Within tech realms, DRM
typically incorporates the end-to-end management of the rights,
including setting access rules, encrypting, attaching metadata,
securing distribution of content, providing access keys to paying
consumers, enforcing permissions, transaction processing, as well
as usage tracking, measuring and reporting.
The flexibility of current
DRM software allows for huge variation in the type of payment method
(e.g. pay-per-use, subscription), access rules (e.g. first chapter
free, pay for the rest) and distribution method (e.g. download,
peer-to-peer, streaming).
Digital downloads can
be limited by the number of plays, or restricted to one machine.
Content is often given away for free (promotional downloads, special
offers) in return for the user's registration information.
DRM variations include:
Prepaid; wherebyconsumers pay a set price to download files for
perpetual usage rights - much like buying a traditional book or
CD. Rental: which allows access to content for a certain
period of time, or number of viewings, after which the license expires.
Rent to own; a model that
would grant ownership of the content to the consumer after a predetermined
number of paid-for rentals. Subscription; isfast becoming the most
popular method of DRM allowing access to a set of services for a
predetermined monthly fee. Different packages allow different levels
of access.
Peer-to-peer: Napster,
Gnutella and other similar on-line music sites allowed users to
share content directly between hard drives. DRM suppliers were quick
to see the advantage of the 'super distribution' method, where a
consumer can pass a legally purchased digital file on to friends,
who are then unable to access the content, but instead are directed
to the website, encouraging them to purchase the right to use the
file they have just acquired.
Incentive schemes, which allocate reward points,
may also be used to encourage the passing on of digital files. Alternatively,
if a document is licensed so that a user can give it away free to
three friends, the file would be rendered useless on being passed
to a fourth person.
In response to the complex demands posed by digital
content theft and the evolution of DRM, the Digital Millennium Copyright
Act ("DMCA") was developed for copyright owners and their
authorized agents. The act enables these parties to notify
hosts, billing companies and others providing services to websites
displaying stolen content, of the infringement and request that
the infringing content be disabled, removed or discontinued by the
service provider.
The DMCA enforces the act by issuing Notices
to copyright infringers that offer a cost effective alternative
to expensive legal proceedings or often ineffective "Cease
& Desist" notices. The contents of the
Notice are specified under federal law, which requires electronic
or physical signatures of those authorized to act on behalf of the
copyright owner(s)' descriptions of the work that one claims was
infringed.
Additional Notice requirements are descriptions
of where the material in question is found on a suspected Website;
the owner or representative's name, address, telephone, and e-mail
address; good-faith statements that the owner or representative
believes the disputed posting was unauthorized; and, a legally-binding
statement under penalty of perjury that the information in the
owner or representative's notice, and their declaration of authorization
to act on the owner's behalf is accurate.
Addressing "Digital Rights Management" needs, Weston,
Garrou & DeWitt, has developed what it calls the world's
first automated copyright enforcement device. DMCANotice.com is
primarily set to cut down the time and the level of human involvement
formerly required to generate DMCA notices.
According to the developer of the program, Lawrence
Walters, of Weston, Garrou & DeWitt, "clients
now able to complete a simpler form and generate legal infringement
notices within minutes, a notice that includes electronic signature
as well as the required statements.
The idea
is simple enough: a client fills out a short electronic form and,
using a blend of the E-Sign Act and the Unsworn Declarations Act,
they can generate and serve his own valid DMCA notices which include
all required elements contained under federal law.
"What used to take hours of research and prep
time has now been virtually eliminated." Walters explained.
"This innovative system dramatically reduces the time and level
of human involvement previously required to generate DMCA Notices."
Now, clients can simply fill out a simple form and,
in minutes, generate a legal infringement notice containing an electronic
signature along with all of the legally required statements. The
service provider receiving the Notice must immediately disable or
remove the allegedly infringing content, or risk liability as a
contributory or vicarious copyright infringer under the Copyright
Act."
According to Walters, DRM is rapidly evolving. "Most
hosting and billing companies have adopted DMCA policies, and immediately
comply with valid Notices to avoid monetary exposure for infringement
claims. While some foreign service providers still ignore DMCA Notices,
even many of the non-United States-based hosts and billing companies
are beginning to comply in order to generate business relationships
in the United States."
"Previously, Digital Rights Management (DRM) focused on security
and encryption as a means of solving the issue of unauthorized copying
that is, lock the content and limit its distribution to only those
who pay. This was the first-generation of DRM, and it represented
a substantial narrowing of the real and broader capabilities of
DRM," Walters said.
"The second-generation
of DRM covers the description, identification, trading, protection,
monitoring and tracking of all forms of rights usages over both
tangible and intangible assets including management of rights holders
relationships. Additionally, it is important to note that DRM is
the "digital management of rights" and not the "management of digital
rights". That is, DRM manages all rights, not only
the rights applicable to permissions over digital content.
Jason Tucker, Managing Partner with
DRM specialists PlayaDRM.com says he hears a lot of misconceptions
about DRM. " Most of their concerns are coming from a place
of ignorance about just what you can do and just what you can make
from using a DRM solution.
"The ability to talk to an individual
piece of media and make it do things in real time has huge marketing
potential and those who do not see it or the purists' of the net
are missing the big picture. TV is not free, commercials pay for
it. Content on the net is not free, advertising pays for it."
"Giving your content out for
free and allowing people to just take
it from your member's or free areas
without your permission is like leaving a Porsche running in a poor
part of town and wondering where is went while you were in the store
getting a soda. You have the tools, they are not expensive
to use, and integrating DRM is not labor intensive.
We see clients recur and recapture
members by using DRM'd videos and we see others get new members
from their traded files. The excuses are pretty much gone, now you
just need to make the leap and try it out," Tucker says.
For better or worse, Microsoft have also entered
the DRM arena, with a product that is said to "protect and
securely deliver content for playback on a computer, portable device,
or network device."
Windows
Media digital rights management (DRM) works by packaging digital
media files. The packaged file has been encrypted and locked with
a "key." This key is stored in an encrypted license, which is distributed
separately. (This feature is unique to Windows Media Rights Manager.)
This
packaged digital media file is saved in Windows Media Audio format
(file with a .wma file name extension) or Windows Media Video format
(file with a .wmv file name extension). To play the digital media
file, the consumer needs a player that supports Windows Media DRM.
The
consumer can then play the file according to the rules or rights
that are included in the license. Licenses can have different rights,
such as start times and dates, duration, and counted operations.
The
packaged file can be placed on a Web site for download, placed on
a digital media server for streaming, distributed on a CD, or e-mailed
to consumers. Windows Media DRM permits consumers to send copy-protected
digital media files to their friends as well.
Windows
Media DRM can enable a range of innovative business models and acquisition
scenarios, including; Direct License Acquisition, Indirect License
Acquisition, Subscription Services, Purchase and Download Single
Tracks and Rental Services.
Dated but highly effective, Digital Watermarking,
provides copyright protection for intellectual property that's in
digital format. A pattern of bits (binary digits) are inserted into
a digital image, audio or video file that identifies the file's
copyright information (author, rights, etc.).
The results
of embedding marks into images identify both the source and recipient
of those images. The images are not visibly degraded by the marks,
the marks are recoverable by comparison with the original, the marks
are highly resistant to decoding and they can survive image compression.
Watermarks can be invisible or visible, depending
upon the function they are meant to serve. The method includes altering
the brightness of pixels. In order to make the watermark more resistant
to attempts to remove it, the brightness of the unique pixels is
randomly assigned and the watermark is placed in the area of the
image with the greatest detail. The location of the watermark on
images also varies randomly, to thwart global editing of the watermarks.
Encryption
is something of an old timer when it comes to the web and content
protection, it refers to the process of encoding data to
prevent unauthorized parties from viewing or modifying it. Its key
goal is to scramble information so that it is not understandable
or usable fingerprint an imperceptible bit of code embedded into
the content.
There are
two types of encryption: symmetric and asymmetric (also called public
key). With symmetric encryption, you run a file through the
program and create a key that scrambles the file. Then you e-mail
the encrypted file to the recipient and separately transmit the
decoding key (which could be a password or another data file).
Asymmetric
encryption is more complex--and more secure. Two related keys are
required: a public key and a private key. You make your public key
available to anyone who might send you encrypted information. That
key can only encode data; it cannot decode it.
Your private
key stays safe with you. When people wish to send you encrypted
information, they encrypt it using your public key. When you receive
the ciphertext, you decrypt it with your private key. Asymmetric
encryption's added safety comes at a price: More computation is
required, so the process takes longer.
Symmetric
and asymmetric encryption use different algorithms to produce ciphertext.
In symmetric encryption, the algorithm divvies up data into small
chunks called blocks. It then switches letters around, changes the
information in each block into numbers, compresses and expands the
data, and runs those numbers through mathematical formulas that
include the key. Then the algorithm repeats the process, sometimes
dozens of times over.
An asymmetric
encryption's algorithm, on the other hand, treats the text as though
it were a very large number, raises it to the power of another very
large number, and then calculates the remainder after dividing it
with a third very large number.
Finally,
the remainder number is converted back into text. Encryption programs
can use the same algorithms differently, which is why the recipient
needs to use the same application to decode the message that you
used to encode it.
Ultimately, solutions to DRM challenges will enable
untold amounts of new content to be made available in safe, open,
and trusted environments. Industry and users are now demanding that
standards be developed to allow interoperability so as not to force
content owners and managers to encode their works in proprietary
formats or systems.
Digital Rights Management is emerging as a formidable
new challenge and its standardization is now occurring in a number
of open organizations. According to copyright experts, the
future will see DRM expand from its traditional purview of protecting
commercial copyright to a broader role of helping maintain the integrity
of information on a network to ensure it is not altered in any way.
Written by Craig Stephens
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